このブログは、拡張現実 及び 仮想現実 が使用された最新の情報と事例などを掲載しています。---This blog publishes latest information and the case where AR (Augmented Reality) and VR (Virtual Reality) are used, etc.
これは、使えそうだね。ARToolworks が提供する iPhone AR 。モデルは、Blender を使っているとのこと。
Here’s a video of a small demo app I wrote for the Medialab featuring an interactive Augmented Reality MIH Medialab model. Marker detection is done using the ARToolkit for iPhone library from http://www.artoolworks.com and touch interaction is done using standard iPhone SDK frameworks. The model was created in Blender.
The demo is running as a native iPhone OS 3.1.3 app on an iPhone 3GS, proving that real-time AR is possible on the latest iPhone OS contrary to popular belief. This is made possible by ARToolworks’ ingenious solution for capturing camera input even with OpenGL overlays drawn onto the camera preview. If I’m correct this stroke of genius can be attributed to ARToolworks’ Philip Lamb.