This project aims to contribute to the processes of detection and deactivation (destruction) of Anti-personnel mines, through an augmented reality application developed for a mobile device, which will allow users to visualize information that was previously inaccessible on top of the terrain as an additional layer of information to reality.
The validity of the project has been tested with both national bodies such as the Direction for comprehensive action against anti personnel mines of the Colombian Government (DAICMA); (the project is one of the research projects of the scientific and technical committee), and internationally where the project was awarded the third prize among more than 100 projects in New York City Media Lab 2015 and has participated in events like Bushwick Film Festival, Polytechnic School of Engineering Research Expo 2015 and the Integrated Digital Media Show Case Spring 2015.
See an old story told in a new way with Augmented Reality by Laboratory 24 LLC
Die Technologie der Augmented Reality (AR) erlaubt es, reale Umgebungen mit virtuellen Objekten und Informationen zu überblenden bzw. zu ergänzen. Es handelt sich wortwörtlich um eine erweiterte Realität.
Ob innerhalb einer Ausstellung oder auch im Außenbereich – mit einem Tablet-PC oder Smartphone wird der Besuch zu einer virtuellen Entdeckungstour. Der Blick auf das Display zeigt das Kamerabild, welches durch virtuelle Informationen ergänzt wird. Diese digitalen Inhalte können beliebig gestaltet sein – beispielsweise als animierte Objekte, Zeichnungen, 3D-Objekte, Texte oder auch Comics.
Erklärungen und Informationen können direkt am originalen Objekt, z.B. wertvollen Sammlungsstücken, gegeben werden. Auch die Orientierung im Raum oder die Erklärung von komplexen Zusammenhängen ist mit dieser Technologie möglich.
Later this year, Hyundai will be the first mainstream automaker to launch an augmented reality owner's manual app. The Hyundai Virtual Guide app is the brand's modern take on the traditional owner's manual, allowing consumers to use their smartphone or tablet computer to get how-to information for repairs, maintenance and vehicle features.
At launch, the Hyundai Virtual Guide is compatible with the 2015 Sonata model, and will soon become available for additional models. The new app recognizes more than 45 major features of the Sonata and is available for free download on the Apple App store and Google Play.
Hyundai used quality consumer survey results to determine the top difficult-to-use features to incorporate into the Virtual Guide. The app also contains 82 how-to videos, six 3D overlay images that appear once users scan areas of their vehicle like the engine bay and more than 50 informational guides.
To view the multimedia release go to:
Please check out our 3D augmented reality App, Cortical Brain, that illuminates several important structures in the brain. More as an experiment and to develop it further for future updates. Cortical Brain (iPhone or iPad): www.itunes.com/apps/corticalbrain To get started, download and print the target image you can find at www.corticalstudios.com/brain. Alternatively, you can display the target image on a second screen. Then point your camera at the target image, and watch an interactive 3D brain appear in front of you.
Please mind that for example the limbic system only contains a limited amount of structures. The App is in developmental stage.
Here's my DIY fogscreen display. The cost to build this is relatively inexpensive and easy to build. Components include a pc power supply, a projector, 8 pc fans, 2 fan controllers and 4 ultrasonic atomizers. I use corrugated plastic for the housing coz it's cheap and easy to bend into shape. The app displayed is my solar system guide video game made using Unity.
Presenting to you the swan song of Martell's Tricentenary celebrations and Singapore's first ever contemporary art augmented reality exhibition - the Martell AiR Gallery.
Client : Martell
Agency : BATES CHI & Partners
Sound : Neon
Motion Graphics / Design : Offset
"Activating the Physical" – The border between the physical and the digital world is gradually dissolving. In the 2000’s Yasuaki developed various Augmented Reality works using projection technologies. By illumination through digital pixels, physical objects can virtually change it's appearances. These effects appear to be real, but are still virtual. To accelerate the fusion between bits and atoms into the real, he's developed technologies to hack and activate the physical properties of objects and materials. In the research group he leads at Keio University, they are designing devices that can extract changes and behaviors from familiar materials by controlling conditions of different energy fields. Shape, movement, and color are examples of material behaviors that can be controlled through structured light, invisible light, ultrasound, air flow, or magnetic power. His current research aims to augment human activities based on these technologies.
"No one will be killed or seriously injured in a new Volvo by 2020", a bold statement some might think but Volvo Cars has a history of pushing the safety standards. Since first introducing the seatbelt in 1957, safety has been a core value at Volvo and with the 2020 vision the company's showing that they want to stay ahead and commit to always raising the bar.
For the 2015 Geneva motor show Berge helped creating an engaging story told with the help of modern technology.
Through an impressing augmented reality experience using iPads the user could follow three scenarios taking place right in front of her. Complete with a narrating voice (in three different languages) the user were guided through the scenarios, and could experience what Volvo Cars' vision is all about.
In cooperation with Interaktionsbyrån (interface design) and SCP Grey (project coordination).
Application Concept proposal.
Why are chip bags always filled with so much air?
To measure he annoying air in the chip bag before buying a snack, check the air rate using this “AirRate” application.
This application is based on augmented-reality program.
#BrixiaTimeMachine, ecco il racconto della #ARtGlassexperience al Parco Archeologico di Brescia Romana Fondazione Brescia Musei fatto da Petrolio Rai Uno. Non perdete l'occasione di viaggiare nel tempo e nello spazio come mai prima. Venite a Brescia a provare! ARtGlass è anche a Piazza dei Miracoli Pisa Walking in the City , Pinacoteca Civica (San Gimignano), Casa Rossini, Biblioteca cantonale di Lugano, Palazzo Steri, Palermo alla mostra unescosites.com