3D AR MAT provides a safe environment for young children to learn English vocabulary and phonics while having fun. Simply download the app to any smart device and scan the mat to experience the interactive 3D images as they pop out of the screen and into real life.英語版
3D AR MAT provides a safe environment for young children to learn English vocabulary and phonics while having fun. Simply download the app to any smart device and scan the mat to experience the interactive 3D images as they pop out of the screen and into real life.
Primeiro clipe em Realidade Virtual do Brasil.
The first virtual reality music video of Brazil.
Você pode assisti-lo em 360º no browser ou em seu smartphone clicando no link abaixo:
You can watch in 360º on the link below:
Direção: Leandro Balladas
Direção de Fotografia: Fernando Mazzuco
Câmeras: Fernando Mazzuco e Vini Gouvea
Produção de set: Carlos Zanotti, Ana Paula Nascimento e Letícia Fernandes
Log: Rafael Fernandes
Edição: Leandro Balladas
Cor: Alex Yoshinaga
Making Of: Vini Gouvea
Equipe Studio A: Carlos Augusto "Montanha", Atonio Otacílio e Alexandre Leonel Pedroso"L.O"
Vocal: Felipe Janavicius
Guitarra: Edu Braga
Guitarra: Alê Kaimer
Bateria: Thiago Matricardi
Agradecimentos: Leo Veloso(Arena Brazuka), Marcos Zanelato, Ton Vasconcelos, Willian Deberaldine, Lauana Bertasso, Munir Zetun, Carolina Balladas, Viviane Thomé, Sofia Sales, Aline Gindro, Rosaria Lincon, Bruno Henrique “BHS”, Ciro Neves, Victor Policarpo, Jorge Bertolla, Tiago Spike, Robson Timoteo, Marco Vinicius, Renato Lima, Lorena Penko, Felipe Ino Nunes, Caio Bassetti
We spoke with representatives from Skanska, Perkins+Will, and HCA Healthcare Architects about how the use of WorldViz Virtual Reality solutions have catalyzed a new way of solving design and construction problems.
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Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato. "SoftAR: Visually Manipulating Haptic Softness Perception in Spatial Augmented Reality", IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality 2015), 2015.
* Visit: http://www.sens.sys.es.osaka-u.ac.jp/users/punpongsanon/projects/SoftAR/index.html for more details.
We present SoftAR, a novel spatial augmented reality (AR) technique based on a pseudo-haptics mechanism that visually manipulates the sense of softness perceived by a user pushing a soft physical object. Considering the limitations of projection-based approaches that change only the surface appearance of a physical object, we propose two projection visual effects, i.e., surface deformation effect (SDE) and body appearance effect (BAE), on the basis of the observations of humans pushing physical objects. The SDE visualizes a two-dimensional deformation of the object surface with a controlled softness parameter, and BAE changes the
color of the pushing hand. Through psychophysical experiments, we confirm that the SDE can manipulate softness perception such that the participant perceives significantly greater softness than the actual softness. Furthermore, fBAE, in which BAE is applied only for the finger area, significantly enhances manipulation of the perception of softness. We create a computational model that estimates perceived softness when SDE+fBAE is applied. We construct a prototype SoftAR system in which two application frameworks are implemented. The softness adjustment allows a user to adjust the softness parameter of a physical object, and the softness transfer allows the user to replace the softness with that of another object.