A new update for the ELSE Corp's VRxVR SDK for E.L.S.E. SaaS middleware for Virtual Retail (www.else-corp.com/e-l-s-e), a demo for the Virtual Boutique 3D and Virtual 3D Product Configurator Unity SDK to be released soon. See prev versions at: vimeo.com/169726020, vimeo.com/183282581, https://vimeo.com/185774799. More info: else-corp.com
Introducing ILLUSIO. The next generation in computer imaging. Featuring the latest in 3D augmented reality technology, Illusio combines a fluid and lifelike 3D virtual image of your patient's breasts with a live image of her face and body to transform an iPad into a virtual mirror. Your patients can now see themselves and their future bodies in real time. When patients are able to see just what they will look like after surgery, size and outcome anxiety is reduced and patient satisfaction rates climb.
(Official Site http://www.illusioimaging.com/what-it-is/)
A first look of our project "Würfelwald" ported to VR by our mates Felix Herbst and Paul Kirsten!
The original project can be found here: https://vimeo.com/46889230
Music: Blue Dot Sessions - Master
WürfelWald: Ein Mixed-Reality Projekt zusammen mit Raphael Polte, dass es dem Nutzer erlaubt, sich seinen eigenen Wald zu erschaffen und stetig zu verändern!
Realisiert in Unity3D, gecoded in c#.
WürfelWald (doesn't translate very well .... DiceWood ... sounds silly) : A mixed reality project from Raphael Polte and Marvin Podsendek which enables the User to grow their very own forrest. The forrest itself is everchanging and fully customizeable with different animal species, trees, lighting and weather effects!
The project was realized using the Unity3D engine and coded in c#!
Iot, embedding, nano chips, sensors, connection, cloud, adaptive tech, M2M: the next gen connecting technology changing the world as we know.
WWW.KOSKIGAME.COM - Soon on Kickstarter - sign up to be the first to play KOSKI.
KOSKI is a board game that connects the physical and digital gaming worlds together in a new, unusual and playful way. It is a combination of real toy blocks and a virtual app that evokes digital interactive game play. The Player uses an iPad as a “magical mirror” which looks onto wooden blocks. By using an augmented reality and object recognition, as the player interacts and builds with the blocks, the game soon begins to reveal it's hidden worlds, characters and stories. It unlocks new and imaginative ways to play.
Augmented reality isn’t just for catching Pokémon anymore. A new technology from Leica Microsystems uses “image injection” to display virtual overlays within a surgical microscope to help guide a neurosurgeon’s hands. It was recently used by Dr. Joshua Bederson of Mount Sinai Health System in New York to treat a patient with an aneurysm.Bederson worked closely with Leica and Brainlab, the company that makes the software, to develop the tool. He is now using it all of his cases, according to a statement released by Mount Sinai. Called CaptiView, the system links image-guided surgery (IGS) software to the microscope hardware itself, laying down critical visual information (such as images from a brain scan) directly on top of a patient’s brain. Both two- and three-dimensional images can be injected.
For the visually impaired, simple tasks like reading a menu at a restaurant can be difficult, so much so that people are often forced to rely on others to help out.But a Saskatchewan man is one of the first Canadians to try a new approach."It's opened up a whole new world for me," said Connor StandingReady.
What's opened up that world is something called the OrCam. It's a camera attached to a set of glasses. There's also a pocket-sized computer and an earpiece.It sounds simple but the OrCam reads, and then sends the audio to the person who is wearing the device
"It helps with my day-to-day activities," said StandingReady. "It was kind of mind-blowing, actually."