このブログは、拡張現実 及び 仮想現実 が使用された最新の情報と事例などを掲載しています。---This blog publishes latest information and the case where AR (Augmented Reality) and VR (Virtual Reality) are used, etc.
Volcano Fever is a handheld augmented reality game designed to teach proper condom use in a playful way. The game was inspired by a desire to leverage vision-based AR to create an fun game that uses the condom package itself as the physical prop to which the game is attached. This game was developed by Anna Mansour (MS HCI), Mae Tidman (Computational Media), Jia Zhang (MS CS), Tarick Khalaf (Computational Media), and Jason Lee (MS Digital Media) in the Qualcomm Augmented Reality Game Studio at Georgia Tech (http://www.argamestudio.org).This Qualcomm-funded research studio is a collaborative effort between the Augmented Environments Lab at Georgia Tech, and the Interactive Design and Game Development program at Savannah College of Art and Design. The Studio is led by Blair MacIntyre (GT) and Tony Tseng. This game was built for Android phones, using Unity3D and the Qualcomm AR SDK plugin (https://ar.qualcomm.com/qdevnet/sdk).