Demonstration of augmented reality game which utilises the Kinect.
The Kinect Interface was achieved using the OpenNI librariies, the PrimeSense sensor module, with the NITE package used for skeleton tracking.
The "Ninja Vanish" was achieved using OpenCV (EMGUCV) to maintain a background image.
The Wiimote input utilised the WiimoteLIb library.
Technologies Used:
C#, XNA, OpenNI, NITE, OpenCV/EmguCV, WiimoteLib
(via YouTube)