Zombie Lunch - a third person AR shooter developed by Supercade, the gaming division of SPECTRE.
Combining classic arcade mechanics with augmented reality technology, the aim of the game is 'pick up and play' fun - a title with high production values, that doesn't take itself too seriously.
The title is currently in demo form, consisting of one entirely playable level. It's soon to be available on iPad and iPhone, but there are plans to produce an Android version for the full release.
SPECTRE have chosen to partner the AR environment STRING (running in Unity 3D), to provide a unique and ground breaking shoot 'em up experience. Plans for the published full version include additional levels, zombies and weapons, and will be available for download on the App Store.