The San Diego Museum of Art, School in the Park, Price Charities, Dr. Patrick O'Shea and Wireless Reach have worked together to develop a unique Augmented Reality Experience (ARE) using 3G connected smartphones to help young students learn the history of Asian art. The ARE blends the real world with the digital world with special software. Using GPS, information tags have been superimposed on physical surroundings when students look through the camera of their smartphone. In addition, codes that students scan with their phone have been placed within the Asian art exhibit. Once students click on either the tags or codes they are taken to videos and information on the Internet that gives them clues on how to solve the mystery of a Chinese folktale about dancing cranes. Using videos shot with local high school volunteer actors that are hosted on YouTube, and web-based activities uploaded on the School in the Park's website, students are provided with challenges and questions that they answer by interacting with the smartphone, prior to moving to the next stage. Gradually they get closer to a surprise ending once they successfully complete the ARE.
HOME
Augmented Reality test app - 画像認識タイプのカタログ連携#ARデモ