忍者ブログ
このブログは、拡張現実 及び 仮想現実 が使用された最新の情報と事例などを掲載しています。---This blog publishes latest information and the case where AR (Augmented Reality) and VR (Virtual Reality) are used, etc.
2026 . 01
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • Profile
    NAME:
    Etsuji Kameyama (亀山悦治)

    Profile:
    拡張現実(AR)や仮想現実(VR)の技術は、BtoC・BtoBの分野での活用が始まっている。このブログではAR、NUI、各種センサーに関わる最新の事例や技術を中心に紹介。
    ARやVRのシステムやソリューションの導入を検討されている方は、こちらか、私までご連絡ください。エンターテーメント分野、印刷分野、家具や機器の配置シミュレーション、操作支援、などへの技術選定、アプリケーション開発、運用、コンサルテーションに対応します。

    -私が関係しているサイト
    - twitter (@kurakura)
    - facebook (ekameyama)
    - LinkedIn (Etsuji Kameyama)
    - ITmediaマーケティング
    - SlideShare (ekame)
    - paper.li (kurakura/ar)
    - YouTube (ekame)
    - myspace Music (KURA KURA)
    - The 25 Most Tweeting About AR
    - Twitter most popular
    - AR Mind Map
    - AMeeT-拡張現実の紹介(ニッシャ印刷文化振興財団)
    - デジタルサイネージとAR(デジタルサイネージ総研)
    - Capital newspaper
    - Pingoo
    - 話題沸騰のAR/VRがスマートワークを進化させる(スマートワーク総研)

    インターネット学校「スクー」の90番目の講師
    AR, VR, MR + HMD, Smart Glass が生活とビジネスを変革
    Contact me 問合せはこちら
    AR活用相談、AR関連セミナー講師などの依頼についてご連絡ください。
    SSL標準装備の無料メールフォーム作成・管理ツール | フォームメーラー
    はじめてのAR(拡張現実)アプリ導入
    ARアプリの基本的な知識から選定方法まで身に付けることができる資料。
    Ninja Search
    Google Search
    カスタム検索
    アーカイブ
    Present number of visits
    Counter
    感覚デバイス開発

    あらゆる産業において、様々な新規デバイス・システム開発や新規サービスを創り出すべく注目が集まっている。とくにセンサー素子開発やセンサ・センシングシステムなどの研究開発者の方、ロボット開発における感覚器代替分野の研究者の方、関連業界の方々へ。
    よくわかるAR〈拡張現実〉入門

    次世代のプロモーション手法として脚光を集めるほか、エンターテイメントやコミュニケーション、教育や医療のツールとして幅広い活用・発展が期待されているARの世界がよくわかる入門書が電子書籍で登場
    Amazon検索
    Amazon
    ×

    [PR]上記の広告は3ヶ月以上新規記事投稿のないブログに表示されています。新しい記事を書く事で広告が消えます。

    画像認識をトリガーとして、スマートフォンで楽しめるARゲーム。スマートフォンを移動させることで画面上のドーナツが移動し、それで人を誘導する。Qualcomm Vuforia + Unityを使用して実現している。

    Herd nerds through a distracting office space!
    Help them avoid managers, deal with annoying paperwork, overcome their fear of sports, and chase down donuts, coffee and techie toys!
    -----------------------

    NerdHerder is an exciting new kind of motion-controlled table-top augmented reality puzzle game.
    - Print out the game board from http://micronerd.net/print to get started.
    - Point your phone at the gameboard and see a different office environment for each level of the game, right there in the world!
    - Play the game using a virtual fishing rod attached to your phone, that you can use to pick up and dangle objects in front of the nerds to push or pull them through the office.
    - Exercise your planning and action skills to herd the nerds back to their cubicles!

    (via & more YouTube by 

    PR
    After starting the application program of a smart phone, it is a picture book that can enjoy that the illustration does animation when sitting in the illustration as for the camera. 
     
    スマートフォンのアプリを起動後、カメラをイラストにかざすとイラストがアニメーションして楽しむことができる絵本。

    A Marketing concept film using an augmented reality app.

    (via YouTube by  )
    3DCG car AR application program for smart phone. Volkswagens appears when the camera is held up by assuming Magazine Advertising to be an image marker, and starting the application program. The control of the button etc. are thought well. 

    スマートフォン向け3DCG 自動車ARアプリ。雑誌広告を画像マーカーとし、アプリを起動してカメラをかざすとワーゲンが出現する。ボタンの制御などが良く考えられている。

    Denne video demonstrere funktionerne i Volkswagen UP! 3D experience appen. Den gennemgår Augmented Reality funktionen, customisation funktionen, samt share funktion via Facebook og email. Udover de viste funktioner kan man genstarte animationen ved at dobbelt klikke på skærmen. Appen indeholder også en guide til brugen af appen. 

    Du kan downloade vw up 3d experience fra AppStore og fra Android Market. Bemærk at du skal have printet markeren (annoncen) ud før Augmented Reality delen virker. 

    Denne App er udviklet af Intertisement.com/cases, Subsero.dk og Ekstra Bladet i samarbejde med Volkswagen DK. Appen er udviklet i forbindelse med en Volkswagen annonce i Ekstra Bladet d. 7 maj 2012.

    (vi YouTube by  )

    The (re-)Mapping Moby Project is a creative and critical applied research experiment exploring affective embodiment and tracing its expressive potential in contemporary mixed media/mixed reality experience. 

    The research brings a classic literary text (Herman Melville's 1851 Moby-Dick) in conversation with contemporary digital mapping and mixed reality media technologies. Using the literary text as an inspirational base text, we are exploring ways to re-map the novel onto a collaboratively-constructed dynamic map interface that allows users to navigate experiences inspired by the text and to perform these narrative negotiations with an attention to new material reading and writing practices. 

    (via & more YouTube by  )

    The art set up in the town becomes an image trigger, and it seems to offer contents to be able to enjoy the gimmick by the AR application program "Auramsa". The combination with the street art might be happy though it is a disembodied video. 

    街中に設置したアートが画像トリガーとなり、ARアプリ"Auramsa"でギミックが楽しめるコンテンツを提供するようだ。実体がないビデオだが、ストリートアートとの組み合わせは楽しいだろうね。


    Merda d'Artista
    (via YouTube by  )

    Urban Augmented Reality Full - デモが見られるビデオが公開されていました。

    La strada e il mobile, l'arte e l'inatteso.

    Il progetto di Hub09 è un incontro inedito con la Street Art, arte dirompente e evanescente che grazie alla tecnologia può diventare viva, regalare fruizioni nuove e contenuti che vanno oltre...
    Urban Augmented Reality permette di inquadrare con il proprio smartphone l'opera di uno street artist e di vederla prendere vita in modo inaspettato.

    Potete scaricare l'applicazione gratuitamente su Apple Store:http://itunes.apple.com/app/hub09-social-tribe/id507118995?mt=8
    o Google Play: https://play.google.com/store/search?q=hub09&c=apps

    (vai Youtube by  )
    QRcodeとARマーカーの使用で3DCGの住宅を表示するARデモ junaio で実現している。


    Demonstration of a CSCL design made in Collage, in where third party Web and Augmented Reality tools are included as learning resources, and the subsequently automated deployment in a VLE (a wiki in this case) and in the junaio AR browser.

    (via YouTube by  )
    Webで商品探す方法としてカテゴリー検索や文字検索がまだまだ多く用いられている。しかし、新しい技術の進化によりそれが変わりつつある。例えば、音声検索、センサー検索、画像検索などがビジネスで利用出来るところまでに成長した。

    紙媒体は決して無くならないが、印刷の量は確実に減少している。少ない紙面をきっかけとして有益な情報を提供したり、商品の購入してもらうためにはどうしたら良いか。その1つが今普及しつつある画像検索による方式だ。Aurasma,Vuforia,SLAM,Layar,junaioなどがなど多々技術が有るが、ここで紹介するのはLaya Visionを使用した画像認識技術だ。アプリを起動してカメラを写真にかざことにより、商品詳細ページや、Twitterのページが表示されるようにできている。





    Readers of Jackie magazine will find a nice addition to one of the magazine's interviews in the current issue on newsstands today.

    Dutch fashion designer Joline Jolink is profiled by Jackie in the magazine's Style Files section, and she managed to include Layar alongside her interview. In her own words, here's Joline's take on how this collaboration came together.

    "The magazine contacted me for the style page. I was immediately thrilled about the possibilities to use Layar on my images in magazines. They will make the step so much easier for women to explore my online store after seeing a publication," she says.

    "So, when Jackie asked for text and images, I offered them a picture of one of my favourite looks with the Layar logo in the corner." 

    The image Joline provided shows off her "summer must-have look," and has been enhanced with Layar. Scanning the image shows a few simple buttons: one to Tweet about the look and another which links to Joline's online shop to buy the items. It's a really simple implementation, but it's very effective for bringing readers of Jackie directly to a place where they can buy the items.

    (via & more http://www.layar.com/blog/2012/05/01/joline-jolink-jackie-magazine/)

    インドネシアのデパートに行くと必ずと言って良いほど、ゲームセンターやアトラクションが有る。ゲームで勝ってコインを集めるとギフトと交換してくれる。子供から大人までゲーム好きのよう。
    これは、PCで参加できるARゲーム。出現するアイテムをゲットするというもの。勝つとクーポン化か商品券がもらえるようです!

    Done with processing and artoolkit. First sequence is the environnement test, second is the land and takeoff system. Turd is a little ap in work too.

    (via YouTube by  )

    サングラスのレイバンのミラー側ARフィッティング。このクオリティだと購入へ結び付けるというより、ゲーム感覚かな。

    Augmented reality application. You can try glasses digitaly on a shop window! If you like it you can upload it to facebook as well.

    (via YouTube by  )

    The latest digital signage and the AR application program for a smart phone are being offered this FNB bank and in the store. Way of store of the future that appears in SF. 

    このFNB銀行、店内に最新のデジタルサイネージやスマートフォン向けARアプリを提供している。未来的になっている。




    FNB continue to build competitive advantage over their Big Four counterparts. Recently they’ve rewired their offering and communication to focus on benefits and value. In another milestone they have just launched their new branch concept: Dot FNB is a high-tech, service geared, cashless environment (except for ATMs) that’s said to be “a whole new level in banking efficiency”.

    The clear line of sight, high tech feel and counter full of tablets on display make it easily mistakable for a technology retailer.

    (via & more http://livinglab.hklmgroup.com/article/redefining-retail-banking-dot-fnb/)

    AR that victory cup appears when camera of smart phone is turned to card of Budweiser. It opens it to the public in the program of the morning of TV. It achieves it with Aurasma.

    バドワイザーのカードに、スマートフォンのカメラを向けると、優勝カップが現れるというAR。TVの朝の番組で公開。Aurasmaで実現している。

    ITV's Holly Willoughby picks up this year's FA Cup through the power of Aurasma.
    Download the free Budweiser Man of the Match app today to have a go for yourself!

    1. Download the App
    2. Launch the "Budweiser Interactive" section
    3. Point at the Trigger image found at this link - http://tinyurl.com/facupaura

    (via YouTube by  )
    Worldwide AR event ARE2012 is held in Santa Clara (May 8-9 2012). 
    It is the 3rd this year. The hardware technology and the software skill evolve compared with last year, and the introduction case has increased, too. It is becoming not a mere gimmick and promotion but an indispensable solution. This event in which a well-known AR dependent business participates can be expected. 

    世界的ARイベント ARE2012がサンタクララで開催される(8-9 2012年5月8-9日)。
    今年は第3回。昨年と比較すると、ハードウェア技術やソフトウェア技術が進化し、導入事例も増えています。単なるギミックやプロモーションではなく、なくてはならないソリューションになりつつあります。名だたるAR関連企業が参加するこのイベントは期待できそうです。



    Important sponsor - 重要なスポンサー



    ARE 2012 Speakers
    -Keynote: Bruce Sterling:Bruce Sterling, author, journalist, editor, and critic, was born in 1954.

    -Keynote: Frank Cooper:Mr. Frank Cooper, III serves as CMO and Chief Consumer Engagement Officer of PepsiCo.

    -Keynote: Miles Ludwig:Mr. Ludwig is the Vice President of Digital Group at Sesame Workshop.
     
    -Keynote: Adrian David Cheok:Professor at Keio University, Graduate School of Media Design, in Tokyo Japan, as well as a Young Global Leader at World Economic Forum.

    -Special Guest: Daniel Suarez:Daniel Suarez is the the best selling author of techno-thrillers Daemon and Freedom.

    -Special Guest: Will Wright:Will Wright, widely acknowledged for creating the simulation video game genre, unveiled the highly anticipated SporeTM in September 2008.

    -Tomasz Adamek:Tomasz Adamek is the co-founder and CTO of Catchoom.

    -Baraa Ali:Baraa Safaa Ali, entrepreneur, international speaker, animator and professional musician.

    -Helene Alonso:Helene is a creative technologist specialized in the design and production of interactive experiences.

    -Thomas Alt:Thomas Alt founded Metaio, Inc in February 2003 together with Peter Meier and is currently serving as the CEO in both Munich, Germany and San Francisco, California.

    -Sally Applin:Sally A. Applin is a Ph.D. student at the University of Kent at Canterbury, UK, in the Centre for Social Anthropology and Computing (CSAC).

    -Chris Arkenberg:Chris Arkenberg is a strategic analyst and a technology professional, a beat-maker and a string plucker, a surfer, a writer, a lover and a fighter.

    -Roy Lawrence Ashok:Roy Ashok is the product manager of the augmented reality (AR) platform at Qualcomm. In this role, Ashok handles the product requirements for Qualcomm’s augmented reality software development kit (SDK).

    -Amir Baradaran:Iranian-Canadian, New York-based media and performance artist, works in the field of Augmented Reality (AR).

    -Avi Bar-Zeev:Avi Bar-Zeev has close to 20 years professional experience in 3D entertainment, visual simulation and internet scale applications.

    -Gene Becker:Gene Becker (@genebecker) is founder of Lightning Laboratories, an innovation hub specializing in human-centered mobility and 21st-century personal computing.

    -Chuck Benton:Chuck Benton originally trained as a commercial aircraft pilot, flight engineer, and Airframe/Powerplant mechanic, 

    -Oriel Bergig:Oriel Bergig is a co-founder of Ogmento and its Vice President of R&D.

    -BC (“Heavy”) Biermann:BC Biermann possesses an interdisciplinary background that comprises academia, technology, and the arts.

    -Mark Billinghurst:Mark Billinghurst is one of the world’s leading augmented reality researchers, focusing on innovative computer interfaces

    -Ben Blachnitzsky:Ben Blachnitzsky joined metaio GmbH in 2005, after which he was involved in the development of metaio’s Augmented Reality

    -Mindy Brooks:Mindy Brooks is the Director of Education and Research at Sesame Workshop.

    -Andrea Carignano:Andrea Carignano is Co-Founder and CEO of Seac02, and founder and President

    -Amber Case:Amber Case is a Cyborg Anthropologist and User Experience Designer from Portland, Oregon.

    -Ben Cerveny:Ben has worked for over 20 years on user interaction and experience design, concept prototyping, and strategy in the context of media applications,

    -Ina Yosun Chang:Starting from nothing but her wits last June through September,

    -Jean-Francois Chianetta:Jean-Francois Chianetta is the founder of AugmenteDev.

    -Juliana Clegg:As Co-founder and COO for MVS-California, Juliana Clegg is the architect of business strategy

    -Di-Ann Eisnor:Di-Ann Eisnor lives in Palo Alto, by way of Portland, OR, Boston, New York City and Amsterdam.

    -Jon Epstein:President, Omek Interactive. Jonathan Epstein leads companies at the intersection of media and technology.

    -Jacob Ervin:Jacob Ervin is an application developer for metaio Inc.

    -Justin Farris:Justin Farris holds the position of Product Manager at Gravity Jack.

    -Steven Feiner:Steven Feiner is Professor of Computer Science at Columbia University,

    -Jon Fisher:Jon is CrowdOptic’s Chief Executive Officer and Co-Founder.

    -Julianne Fox:Principal Scientist, Human Factors at Decision Speed Inc.

    -Marc Rene Gardeya:Senior AR Engineer, Dekko.Marc was the very first engineer to join Dekko and now leads our optical tracking software engineering.

    -Masaki Fukuchi:Team Lead Sony Augmented Reality Research, Japan

    -Stephane Gervais-Ducouret:Stephane Gervais-Ducouret has 19 years of experience in the semiconductor industry as global marketing, business development, project management, and product designer.

    -Chris Grayson:Chris Grayson is Director of Digital at Humble, a pre-to-post production creative collective and bleeding-edge special effects house in New York City,

    -Damon Hernandez:Damon Hernandez works in many areas of the Web3D Industry and has been active in virtual environments and the 3D web open standards for over eight years now.

    -Anselm Hook:Anselm Hook is a veteran software developer.

    -Tsutomu Horikawa:Tsutomu Horikawa joined Sony Computer Entertainment Inc in 1997.

    -Mike Housholder:Mike Housholder is the Senior Director of Business Development for InvenSense (NYSE: INVN),

    -Ori Inbar:Ori is co-founder and CEO of Ogmento, a developer and publisher of mobile augmented reality experiences; 

    -Dr. Alfonso Jimenez:Dr. Jimenez has been educated and trained in family medicine at Michigan State University

    -Bob Ketner:Bob Ketner is a digital media product developer.

    -Irina Kharseeva:Irina Kharseeva is responsible for directing Fitting Reality’s overall PR and strategic planning programs and corporate communications.

    -Justin Langseth:Justin Langseth is the CEO of Augaroo. Augaroo is a 25-person startup at the intersection of augmented reality, social, mobile, and big data.

    -Martin Lechner:Martin studied both Computer Science and Mathematics at the University of Salzburg, Austria and the Victoria University of Technology in Melbourne, Australia.

    -Maarten Lens-FitzGerald:Maarten Lens-FitzGerald is Co-founder and General Manager of Layar.

    -Guatam Lohia:Gautam Lohia has been at Blast Radius for 11 years in various executive roles, overseeing the growth of the company into a globally recognized strategic digital agency.

    -Trak Lord:Trak Lord is the Chief of Production and Founder of Vitamin AR, a mobile AR development agency, as well as a writer for the tech blog TweakTown.

    -Rob Manson:Rob Manson is Managing Director of MOB, an innovation lab based in Sydney, Australia.

    -Christopher Manzione:Christopher Manzione earned a BFA in sculpture from William Paterson University,

    -Kevin Manson:Kevin Manson is the director of Cybercop Inc, a non-profit, educational organization. His public service career spans all three branches of governmental service.

    -Luke Robert Mason:Luke Robert Mason is a Researcher in Technology and Cyberculture.

    -Matt Miesnieks:CEO, Dekko Matt’s passion is finding product/market fit for emerging technologies,

    -Silka Miesnieks:Silka Miesnieks, Product Designer Silka provides experienced design leadership and is the voice of our users.

    -Kayvan Mirza:Kayvan Mirza co-founded Optinvent S.A. in Rennes, France and became its CEO on February of 2007. He brings over 15 years of industry experience to the company.

    -Ambarish Mitra:Ambarish Mitra is CEO and co-founder.

    -Blippar is a revolution for traditional media and advertising offering the power to turn every single piece of printed collateral or physical

    -Jason Mitura:Jason is the President and CPO of Viewdle?a mobile computer vision company that develops lightweight gesture, object, and face recognition technologies

    -Ignacio Mondine:Founder of Teletouch.es, a Barcelona start up focused on the intersections of telepresence and augmented reality.

    -Brian Mullins:Brian Mullins is a visionary and a pioneer in the field of augmented reality.

    -Lisa Murphy:Lisa Murphy is a senior development manager at metaio, the world leader in Augmented Reality (AR) solutions.

    -Suresh Narasimha:Suresh Narasimha Founder & CEO ? TELiBrahma Convergent Communications Pvt Ltd.

    -Victor Ng-Thow-Hing:Victor Ng-Thow-Hing is a principal scientist at the Honda Research Institute USA in Mountain View, CA

    -Scott O’Brien:Scott OBrien is co-founder of Explore Engage, an Augmented Reality (AR) specialist company based in Sydney, Australia specializing in AR across web, kiosk, mobile and AR glasses.

    -Adam Odessky:Adam Odessky is a Product Manager at Orange Silicon Valley and also the Founder of the DocPal project.

    -Sophia Parafina:Sophia is a Geographer without Portfolio, which means she thinks about space, business, and money.

    -Aaron Parecki:Aaron Parecki is a Portland-based iPhone and PHP developer interested in solving practical problems with technology.

    -Christine Perey:Christine Perey is a Spime Wrangler and evangelist for mobile AR with 20 years experience in new multimedia communications markets and technologies.

    -Jeffrey Powers:Founder, Occipital

    -Joseph Rampolla:Joseph Rampolla has been a law enforcement officer for 17 years for a suburban police department in the NY/NJ Metropolitan area.

    -Edward Roche:Affiliate Researcher, Columbia Institute for Tele-Information;

    -Hafez Rouzati:Hafez Rouzati is a Graduate Researcher at the Georgia Institute of Technology’s Augmented Environments Lab

    -Brendan Scully:Brendan is a Business Development Manager and Experience Designer at metaio, Inc., the world-leader in Augmented Reality (AR) solutions.

    -Brian Selzer:Brian Selzer is the President and Co-Founder of Ogmento, a developer and publisher of mobile augmented reality games and entertainment.

    -Nuno Serrao:Nuno Serrao is Portuguese designer, photographer and filmmaker.

    -Josh Shabtai:Josh Shabtai is a game designer, interactive marketing pioneer and science-fiction geek.

    -Tish Shute:Tish Shute is a digital strategist, speaker, writer, cyborg anthropologist, and founder of Ugotrade 

    -Christopher Stapleton:Christopher Stapleton is an entrepreneur, educator, inventor and artist 

    -Matthew Szymczyk:Matthew Szymczyk is co-founder and CEO of Zugara.

    -Bruce Taragin:Bruce has 20 years experience as a venture capital investor, entrepreneur, technology investment banker and corporate attorney.

    -Paul J. Travers:Paul J. Travers is the founder of Vuzix and has served as President and Chief Executive Officer since 1997 and as a member of our board of directors since November 1997.

    -Neil Trevett:Neil Trevett has spent 20 years in the 3D graphics industry. 

    -Bruno Uzzan:Bruno Uzzan has been driving the growth of Total Immersion since 1999 ? from start-up to the company’s current position of global category leader.

    -Brian Wassom:Brian D. Wassom is a First Amendment lawyer in the broadest sense of the term.

    -Scott Wellwood:Scott Wellwood currently holds the position of Vice President of Business Development and Strategic Alliances at Total Immersion,

    -Richard Wetzel:Richard Wetzel is a research associate at the Fraunhofer Insitute for Applied Information Technology since 2006.

    -Mitch Williams:Mitch Williams was born an entrepreneur. 

    -Stephen Willey:Steve Willey, M.A.Sc., MBA, CEO Innovega: Steve has built his career from a passion for development of ground-breaking products.

    -Jason Wilson:A veteran of location based and location aware products and experiences, Jason has been working at the intersection between media, location and narrative for more than a decade.

    -Michael Winter:Michael, along with famous game designer Will Wright (Sims?, Spore?) co-founded Stupid Fun Club, LLC in 2001.

    -Jason Wither:Jason Wither is a HCI researcher at the North America Lab within Nokia Research Center.

    -Jordan Wollman:Partner / Executive Creative Director, Aria
    Jordan’s experience ranges from Fortune 100s, to moms, pops, and his own creative ventures.

    -Jay Wright:Jay Wright is responsible for developing and driving Qualcomm’s augmented reality commercialization strategy. 

    Participating Organizations
    Artoolworks AR traveler AerialFireTech All Things Digital The Virtual Magician Augmatic Bloom/VURB Cagefree Consulting Chart Venture Partners Clothia Columbia University Churchill Navigation Daqri Davis Brand Capital Defiant Dokogeo Exploratorium Franklin Institute GeoLoqiGeorgia Tech Gigantico Goldrun Google Goggles Graz UniversityGravity Jack HIT Lab NZ Hoppala Idea Builder Homes Immersion OpticsInnovega Intel capital Integrated Realities Joinpad Keiichi MatsudaTeksylos Layar Lit Studios Maker Lab MapQuest Metaio Microsoft Mob-Labs Mobilizy MPR Center mShakespeare MUVEDesign Nokia OccipitalOgmento Osage Associates OWNI Parkridge police PBS PepsiCOPillsbury Law Platial Previznet Qualcomm Sacred Land Film ProjectSeac02 Simiosys Spotmetrix Tactical Information Systems TanagramTechnology Systems, Inc. The Tech Museum ThingM Total ImmersionUgoTrade Unity3D University of Kent, Canterbury Vertigore Virtual Public Art Project Vitamin AR VTT Viewdle Vuzix Waze Web3D WhistleboxQuest Visual YDreams Zenitum Zugara

    (via http://augmentedrealityevent.com/)
    今年も、AR sumitt がロンドンで開催される。ゴールドスポンサーは クアルコム社だ。
    第1回は、昨年の6月16日だった(http://development.blog.shinobi.jp/Entry/5100/)
    スピーカーも展示もそれほど多くないようだ。
    今年の展示は、TOTAL IMMERSION、QUALCOMM、VividWorks、kurdan となっている。




    The growth of augmented reality in the past year has been huge with leading brands & technology providers adopting the technology to enhance their customer’s experiences.   We have recently witnessed a number of key sectors embracing AR; from the gaming sector, top TV shows and leading brands, all of which shows signs that the future of AR is set to explode to new heights in advertising, publishing, gaming and in our everyday life’s… watch this space…augmented reality is coming your way in 2012!

    "StringTM officially launched at the AR Summit in 2011 and were proud to be Gold Sponsors of the conference. The AR Summit team were fantastic to work with and this industry leading event and respected delegation made the AR Summit the ideal host partners for StringTM to launch to the world."  Simon Windsory

    Now in its 2nd Year, the AR Summit, a one day conference & expo is set to return in 2012 providing a unique insight into the developments, opportunities and benefits AR brings.   This platform is designed to bring together the industry advocates, leading technology providers and companies/brands looking to discover, explore, share and debate the future of AR.

    ---

    What will I learn?
    * Augmented reality, present & future
    * How to leverage augmented reality, hear first-hand from leading brand case studies 
    * Who & what are the latest innovations, technologies & tools you should be adopting
    * How to adopted AR in media, gaming, advertising, publishing, education & manufacturing.
    * What is social augmented reality and how do I implement
    * Augmented reality user experiences
    * Mobile augmented reality and the potential of this platform 

    ウォルマートがARを利用したプロモーションを行っている。3500店舗に導入したとのこと。MARVEL AVENGERS というスマートフォン向けアプリをインストールして店舗に行くと、ヒーローと一緒に写真が撮れる。大型ショッピングセンターでは、このような店舗体験型のアプリのリリースを徐々に勧めている。

    e6694459.png
    Walmart will be carry over 600 different Avengers movie tie-in products and while you’ll be able to purchase these times elsewhere, the AR app is exclusive to Walmart. T-Mobile is also a partner in this program and will be set up in certain stores where reps will demonstrate the app on one of their Android devices. You can get the Superhero Augmented Reality App from the Apple App Store and Google Play.


    Download the Super Hero Augmented Reality App, then go to Walmart where you can assemble your Avengers team. Use the app to unlock characters by pointing the app at Avengers signage throughout the store. You can also take pictures to share with your fiends. The app is now available in both the iTunes App Store and Android Market.

    http://see.walmart.com/TheAvengers/

    (via YouTube by )
    AR 3Dハガキを作成するベンディングマシーン。プリクラみたいなイメージかな。しかし、果たして受け取った人がPCでわざわざARを見るかどうかは疑問。

    Vending machine that makes AR 3D postcard. Is it an image like Print Club? However, it is really a doubt whether the person who receives it purposely sees AR with PC. 

    D.I. souvenirs
    Rapid DIY Souvenir Fabricator Vending Booth

    Background
    In a fast-paced society like that of Hong Kong's, where stress is a common condition, for many a holiday means travelling abroad. "Travels are full of pleasant surprises. Today, travelling to other countries is more important than it has ever been" asserts Lonely Planet co-founder Tony Wheeler. Tourists come back home relaxed, with their energy levels recharged, and their heads full of happy memories they wish to share with family and friends. Returning from their travels, they want to remember their sightseeing, dining, playing, or shopping experiences, and bring back home tokens from foreign lands - aka souvenirs - to keep as mementos, or offer to loved ones as gifts.

    (via & more YouTube by )
    位置情報技術を使用した、プレジャーハントゲーム
     

    The third part of Magnum Pleasure Hunt has been launched and this time it's in Amsterdam. While the other versions have been virtual games, the Dutch version takes it a bit further and brings AR into the live game.

    In the previous versions, the game has been about collecting bon bons in a virtual environment, but this time, 150 chocolate bonbons have been spread across the 9 straatjes of Amsterdam, and the only way to play the game is to download the augmented reality app and go out and find them.

    The campaign was created by Lowe Brindfors.

    (via YouTube by )


    Huge digital signage set up in shopping center. And, it is a dinosaur such as T-REX that appear in Jurassic Park that appears there. The adult and the child can enjoy it. 
     
    ショッピングセンターに設置された巨大なデジタルサイネージ。そして、そこに出現するのはジュラシックパークに出現したT-REXなどの恐竜。大人も子供も楽しめる。


    What happens when the physical world meets the virtual world? 
    A whole new experience is born. Enter the spectacular world of Steven Spielberg and watch the deadliest predator, T-Rex - which once ruled the Earth, in amidst curious and stunned crowd! 
    Take a journey into a magnificent world of Steven Spielberg.

    (via YouTube by )


    It is a smart phone and an application to be able to experience AR as for Golf Cabriolet. However, it seems to be able not only to be displayed simply but also to enjoy it excluding begin interactive being prepared a lot, and the golf fan. 

    スマートフォンで Golf CabrioletをAR体験できるアプリケーション。ただ単純に表示されるだけではなく、インタラクティブな仕掛けが多数用意されており、ゴルフファン以外でも楽しめそうだ。


    In the dealer's showroom, visitors are either invited to upload the Volkswagen Virtual Golf Cabriolet application on their iPhone or a Smartphone (iPhone and Android), or they can use the dealers iPads with the application already loaded.

    The app allows the user to view and experience the vehicle as if it was on site :
    - Real size projection / outside & inside of the car
    - Many available options: rooftop opening, car rotation, color or rim change

    Developing real-size Augmented Reality pushed us beyond the limits of the technology :
    "Promoting a legendary model such as the Golf Cabriolet through our Augmented Reality technology has been a really exciting challenge because it represents the first Augmented Reality car showroom on iPad2 in the world." says Bruno Uzzan, CEO of Total Immersion.

    This application has also been developed for the experience to be triggered from various supports including, press advertising, postal card and Internet web site.

    DOWNLOAD and PRINT the augmented reality marker to live the experience :
    http://nouvellegolfcabriolet.fr/site/VW_Marqueur_RA_GolfCabriolet.pdf
    DOWNLOAD the app on iPhone & iPad :
    http://itunes.apple.com/fr/app/volkswagen-%C2%ADvirtual-%C2%ADgolf-%C2%ADcabr...
    DOWNLOAD the app on Android :
    https://market.android.com/details?id=com.volkswagen.golfcabrioletRA&feature

    (via YouTube by  )
    金融の IG Index が、英国のAurasmaとパートナーシップを組み、ARを使用したキャンペーンを予定している。 

    IG Index is due to launch an interactive advertising campaign in partnership with leading augmented reality app, Aurasma. This is an exclusive preview of how it will work.

    The adverts will explain how IG's industry-leading dealing platform technology provides its clients with faster dealing and better prices. 

    The adverts are intended to bring to life and help demystify what sometimes can be a complex technical subject. 

    Remember: Spread betting losses can exceed your initial deposit.

    (via YouTube by  )
    Is it safe in such a joke though it is a museum?

    博物館なのに、こんなジョークのようなコンテンツで良いのかな?


    Gamar is a mobile games design company presenting a prototype for an interactive, educational story game in augmented reality for the British Museum. The purpose of the game is an immersive, bodily, playful and fun approach to the museum's collection with its historical and anthropological content. While the user is hunting persian ghosts or collecting organs of the dead pharaoh in order to bring him back to life, all mini games form a part of an educational narrative that will make museum visits and history an engaging and true personal experience!

    If you like what Gamar is doing you can support the young company's projects on
    http://www.kickstarter.com/projects/gamar/jazzy-jones?ref=live

    (via YouTube by  )


    前のページ 次のページ
    Copyright © Augmented Reality & Virtual Reality World | 拡張現実と仮想現実の世界 All Rights Reserved
    Powered by ニンジャブログ  Designed by ピンキー・ローン・ピッグ
    忍者ブログ / [PR]