忍者ブログ
このブログは、拡張現実 及び 仮想現実 が使用された最新の情報と事例などを掲載しています。---This blog publishes latest information and the case where AR (Augmented Reality) and VR (Virtual Reality) are used, etc.
2026 . 08
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  • Profile
    NAME:
    Etsuji Kameyama (亀山悦治)

    Profile:
    拡張現実(AR)や仮想現実(VR)の技術は、BtoC・BtoBの分野での活用が始まっている。このブログではAR、NUI、各種センサーに関わる最新の事例や技術を中心に紹介。
    ARやVRのシステムやソリューションの導入を検討されている方は、こちらか、私までご連絡ください。エンターテーメント分野、印刷分野、家具や機器の配置シミュレーション、操作支援、などへの技術選定、アプリケーション開発、運用、コンサルテーションに対応します。

    -私が関係しているサイト
    - twitter (@kurakura)
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    - LinkedIn (Etsuji Kameyama)
    - ITmediaマーケティング
    - SlideShare (ekame)
    - paper.li (kurakura/ar)
    - YouTube (ekame)
    - myspace Music (KURA KURA)
    - The 25 Most Tweeting About AR
    - Twitter most popular
    - AR Mind Map
    - AMeeT-拡張現実の紹介(ニッシャ印刷文化振興財団)
    - デジタルサイネージとAR(デジタルサイネージ総研)
    - Capital newspaper
    - Pingoo
    - 話題沸騰のAR/VRがスマートワークを進化させる(スマートワーク総研)

    インターネット学校「スクー」の90番目の講師
    AR, VR, MR + HMD, Smart Glass が生活とビジネスを変革
    Contact me 問合せはこちら
    AR活用相談、AR関連セミナー講師などの依頼についてご連絡ください。
    SSL標準装備の無料メールフォーム作成・管理ツール | フォームメーラー
    はじめてのAR(拡張現実)アプリ導入
    ARアプリの基本的な知識から選定方法まで身に付けることができる資料。
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    感覚デバイス開発

    あらゆる産業において、様々な新規デバイス・システム開発や新規サービスを創り出すべく注目が集まっている。とくにセンサー素子開発やセンサ・センシングシステムなどの研究開発者の方、ロボット開発における感覚器代替分野の研究者の方、関連業界の方々へ。
    よくわかるAR〈拡張現実〉入門

    次世代のプロモーション手法として脚光を集めるほか、エンターテイメントやコミュニケーション、教育や医療のツールとして幅広い活用・発展が期待されているARの世界がよくわかる入門書が電子書籍で登場
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    [PR]上記の広告は3ヶ月以上新規記事投稿のないブログに表示されています。新しい記事を書く事で広告が消えます。

    ペプシコーラのプロモーションにもARが使われていました。缶のマークをWebカメラにかざすと、フットボールのコートが表示される。
    PR
    トータル・イマージョンの技術を使用した顔認識タイプのAR。顔だけではなくジェスチャー認識も行っているようだ。
    トータル・イマージョンのパートナー会社が、ディノザウルスをARで体験することが出来る本を出版

    Total Immersion’s Partner Leovation and Carlton Kids teamed up to develop new exciting books featuring unique AR Experience in UK. More information on dedicatewebsite.


    Carlton Kids present AR - An amazing new technology that allows your webcam to recognise pages in the book and turn them into 3D images that you can control on your computer.

    For more info http://www.bookscomealive.co.uk

    via Total Immersion
    http://augmented-reality-news.com/2010/06/29/new-ar-books-dinosaurs-alive-and-fairyland-magic-come-alive/
    Augmented Times サイトは、ワールドカップ向けに記事をまとめていました。

    Coming back from my vacation, I had to catch up with a lot of AR related news. One topic though was so prevalent that I had to write about it in my coming back post. Obviously, I'm talking about the world cup in soccer. No other sports event gained such an attention from the AR community, and here are the results (don't worry the last few ones are quite good):

    via Augmented Times
    http://artimes.rouli.net/2010/06/how-augmented-reality-is-changing-world.html
    ただのARデモだと思ったら、これはなかなか良く出来ているiPad AR。

    After having loads of fun during playtime with OSS-tools such as ARToolkit and FLARManager, it is now time to start exploring the real possibilities of AR. While I enjoy the recent hype of AR in marketing campaigns, I'm convinced the real use of AR lies somewhere else. In areas we're not aware of yet, because it is an experience we never had access to in reality! We have seen wonderful implementations of AR in various science fiction movies before, but now we can even experience it from the comfort of our own house.
    思わず、その世界に入り込んでしまうであろう、幾つかの楽しそうなインタラクティブなAR装置。

    Social Immersive Media: Pursuing Best Practices for Multi-user Interactive Camera/projector Exhibits
    http://snibbe.com/research/social

    Snibbe, S. and H. Raffle, Social Immersive Media: Pursuing best practices for multi-user interactive camera/projector exhibits, Proceedings of Association of Computer Machinery Computer-Human Interface 2009 (ACM CHI 2009)
    http://www.snibbe.com/download/public...

    Winner, Best Paper Award, CHI 2009

    via Youtube
    http://www.youtube.com/watch?v=kjtnMWRo35s&feature=youtube_gdata
    これは不思議なスクリーンだ。移動した方向に対してスクリーンの中も動いているように見える。

    Movable screen using augmented reality technology - Abbaye de Cluny, France (For more information please visit: http://cluny.monuments-nationaux.fr/en/ )
    サムソンが街中にAR仕様のデジタルサイネージ機器を設置。一人で試すには勇気がいるかも。

    Bitmove, Amsterdam, interactive, applications, video marketing, virtual reality, activation, interactive outdoor, cross media, event marketing, digital marketing, email marketing, advertizing, web agency, digital, augmented, webvertizing, gamevertizing, samsung
    セカイカメラは日本国内での実績を着実に増加させている。新たな2つのサービスを紹介。
    "Sekaicamera" steadily increases results in Japan. It introduces two new services.

    1. 株式会社アイエフネットが、モバイル向けAR(拡張現実)アプリ「セカイカメラ」上に同社が提供するポータルサイト「Bizloopサーチ」を始めとしたBizloopシリーズの情報を公開する。Bizloopは、商品やサービス、店舗などの情報の掲載やBtoBのビジネスマッチング等を実現するサイトで、会員数は6月現在で47,000社を突破

    via Second Times
    http://www.secondtimes.net/news/japan/20100628_bizloop.html

    ----

    2. 佐賀県嬉野市、バリアフリー施設をセカイカメラで発信

    佐賀県嬉野市が、同市内にあるバリアフリー対応の公共施設や宿泊施設などを、7月16日よりモバイル向けARアプリ「セカイカメラ」のエアタグを通じて情報発信していくと発表した。
    尚、同市ではセカイカメラを使った観光散策ルートの充実や各種イベントでの活用、韓国語や中国語、英語などの多言語表記での観光スポット対応なども予定しているという。

    via Second Times
    http://www.secondtimes.net/news/japan/20100628_saga.html

    巨大に表示されたモデルがリアルタイムで観客と対話をする。AR(拡張現実)の要素を取り入れたユニークなプロモーションだ。



    space150 built this digital billboard for Forever21's new Times Square store. The sign uses high-def cameras and custom built video software to allow giant models to interact with the crowd in real time

    As James Squires,Space150'sdirector of technology, tells FastCompany: "Since it sits above a pedestrianized part of Times Square, we knew there would be big crowds in front of this billboard all day. But people only look at billboards for six seconds on average. We wanted to extend that."

    Read more about the initiative, here.
    And read more about the book, here.

    via mathieson.typepad.com - Rick Mathieson
    http://mathieson.typepad.com/genwow/2010/06/video-augmented-reality-billboard-makes-times-square-crowds-part-of-the-action.html
     

    "ImmersiveTech Explains – Brain Computer Interfaces" 
    「脳と直結するコンピューター」これは、いったい何だろうか? 10月14日にロスで開催される世界初のサミットでその全貌が分かるかも。

    What are Brain-Computer Interfaces (BCIs)? The Meddling Geniuses at ImmersiveTech break it down and explain it in plain simple English. Who knows? You might learn something new, get a good laugh, and even share with your friends!

    Brain-Computer Interfaces (BCIs), which is sometimes called a direct neural interface or brain-machine interface, is where the brain communicates directly with an external device. Sounds like science fiction? It's not! Granted we are still a long way to go for BCIs and with future development, BCI will be another way how innovation makes our world an easier, better, and more fun place to be.

    via immersivetech
    http://www.immersivetech.org/applications/concepts/immersivetech-explains-brain-computer-interfaces/

    まだ日本語版での出版はされていないようですが、海外では話題になっているマーケティング書のようです。
    The On-Demand Brand: 10 Rules for Digital Marketing Success in an Anytime, Everywhere World
    1111.JPG
    Call it the digital generation. The iPhone-toting, Facebookhopping, Twitter-tapping, I-want-what-I-want, how-I-wantit generation. By whatever name, marketers are discovering that connecting with today's elusive, ad-resistant consumer means saying goodbye to 'new media', and hello 'now media'. Featuring exclusive insights and inspiration from today's top marketers as well as lessons from some of the world's most successful digital marketing initiatives, this eye-opening book reveals how readers can deliver the kind of blockbuster experiences that 21st century consumers demand. Spanning social networking, augmented reality, advergames, virtual worlds, digital outdoor mobile marketing, and more, this book presents an inside look at digital strategies being deployed by brands like Coca-Cola, Burger King, BMW, Axe Deodorant, NBC Universal, Doritos, and many others. Revealing ten essential secrets for capitalizing on the right mix of digital channels and experiences for any brand, this book reveals how to demand attention! before the audience hits the snooze button.

    via amazon.com

    AR玩具の AR.Drone  がいよいよ発売される!

    For any self respecting gadgeteer, Parrot's AR.Drone - or iPhone-controlled wi-fi quadricopter - is looking like a must have.
    Despite the hefty price tag (a democratic $299, €299 or £299), and the requirement to already have an iPhone or iPod touch - at least the control app is free - the drone's going to be a lot of fun when it's released.It's due 18 August in the UK, September in the US, with Europe and Asia TBA.

    via pocketgamer.co.uk
    http://www.pocketgamer.co.uk/r/iPhone/AR+Drone/news.asp?c=21783
    拡張現実の技術は、ゲームの世界に確実に浸透しつつある。今後は、より「リアリティー」を求める傾向が強くなってくることだろう。Sony と Microsoft が先陣を切って進んでいる。
    ゲーム機器を使用して、別の用途でも利用されるであろうことは十分想定できる。



    What is next for augmented reality gaming? Both Sony and Microsoft have made it a big part of their launch lineup for motion controllers due later this year. Gamers on Microsoft's Kinect system will be able to compete based on their real-world dancing, jumping and swordplay skills. Sony's Move controller will be complemented by a series of augmented reality minigames called Move Party. The technology is also expected to spread beyond the innovative world of video games into other applications including advertising, retail, medicine and education. Watch maker Tissot recently experimented with augmented reality to allow visitors to try on new watches without having to enter the physical shop.

    via PSP World
    http://www.pspworld.com/sony-psp/news/augmented-reality-is-next-big-thing-in-gaming-012552.php
    ARソリューションでは、歴史も長く事例も多いトータル・イマージョン社が、拡張現実のソリューションがコンシューマーに与える素晴らしい効果について説明している。

    Augmented Reality is increasing in popularity and it’s easy to see why! With the development of this new technology advertisers and retailers have a compelling new way of driving traffic on-line and increasing end user engagement. Augmented reality (AR) is the term used to describe a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery either on personal computers or hand held devices.

    The development of this technology brings with it new ways to engage an audience and deliver experiences that can greatly enhance the uptake of a product or message. Augmented Reality isn’t a new technology by any means with some of the first and most widely seen uses being the lines and graphics displayed over the pitch during a televised Rugby of Football match.

    It is recently that AR has started to deliver experiences to users that change the way we can interact with our immediate surroundings (mobile Augmented Reality) and the way in which marketers can engage with a target audience. Where we once had a printed brochure showing us the latest product offering we now have the augmented reality campaign that bridges the gap between print and on-line and lets the user change the product, see variations and interact with the product in new and exciting ways.

    via Total Immersion
    http://augmented-reality-news.com/2010/06/22/blog-review-pocketmedia-blog-launch-of-the-new-augmented-reality-z-card%c2%ae/

    This Cisco$10,000 Video Contest asking consumers to submit creative ideas about what they wish their TV could do was designed to build a fun community around generating innovative ideas from crowdsourcing. ....and that is exactly what is happening!

    I had the opportunity to interview a few of the social media influencer's at the Cisco Ragan Summit, such as Carlos Dominguez, SVP of Cisco, who wishes his television had the "Augmented Reality" Function & wanted to share a few of these ideas with you.

    If you haven't already done so, please check out www.ciscocontest.com to view all of the videos, rate/comment on the videos & most importantly, SUBMIT your own. This contest ends July 13, 2010, so what are you waiting for? Enter now for a chance at USD$10,000!

    via Youtube
    http://www.youtube.com/watch?v=9Bi9aAMdUOU&feature=youtube_gdata
    Ben10というアニメのARシューティングゲーム

    Augmented reality game Ben10:Meteor Attack is developed for NESQUIK® - Chocolate. Game is played with the cards that are distributed with NESQUIK® Cream Chocolate boxes in supermarkets all over Turkey. The video explains how the game is played.
    このARもTotal Immersion が使用されている。立体表示が出来ることを説明するにはARを使うと表現出来る。
    Total Immersion の技術を使用した、ARドライビングゲーム

    http://www.augmented-reality-news.com Total Immersion's Partner developed for Volkswagen Scirocco Cup in China an online AR car racing game.
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