Intel is looking for the innovators that will design the next big wearable devices. Innovation ideas are everywhere from sharing what you like via what you wear to enhancing your game with muscle memory recall to extending education beyond the classroom with real-time learning. Enter the Make It Wearable Challenge at http://www.makeit.intel.com(via YouTube bychannelintel)
Each year we get a closer look at the new augmented reality apps featuring the Qualcomm Vuforia platform. This year we get to see a couple of really cool apps, and one of them is from Sony. Check out this hands on video.(via YouTube by talkandroid)

The display has a 960 x 540 pixel resolution, which is the same as the BT-100 glasses. Inside there’s a gyroscope, accelerometer, and a magnetic compass to support head-motion tracking and hands-free navigation. The front-facing camera can capture photos and videos. Built in Wi-Fi allows for video streaming, there’s HDMI connectivity as an option, and wireless mirroring enables you to stream to a big screen. You’ll also find Bluetooth 3.0 support, a microSDHC card slot, which can take cards up to 32GB in size, and Dolby Digital Plus sound.
Unfortunately, instead of hooking up to your smartphone, there’s a handheld controller unit with a touchpad, which runs Android 4.0. This has to be tethered to the glasses via a cord, which seems like an obvious drawback.
This App is new a musial instrument. There are some round graphics that have sound (named SOUND BALL) and square ones (named SOUND AREA) in the screen. The App detects user's motion by using interframe differences. And if the motion is in the graphic, the App plays the sound on timing of BGM's tempo. SOUND BALL has one sound, and SOUND AREA has some sounds with a scale or music loop. So the user can play music by their motion.(via and more YouTube bySHIKUMIDESIGN)
Augmented reality Contact Lenses to be human-ready at CESFor more latest tech news and product reviews SUBSCRIBE to http://www.youtube.com/user/TechyGUYS(via YouTube by TechGUYS)
While Google works to bring a polished Glass device to market, wearables startup Innovega is taking head-mounted displays a step further: contact lenses that interact with full HD glasses.Anyone who has ever dreamed up a sci-fi future in which neon interfaces float in front of us and information exists not on screens, but projected onto our eyes, is likely watching the blossoming wearable technology market with great anticipation. With its iOptik system, wearables startup Innovega has sighted in on that futuristic vision, designing special contact lenses that will read the light from projectors fitted to glasses. In doing so, it's inching closer to a product that may rival even Google in its wearable ambition.Optical head-mounted displays, or devices that augment our vision either through full-blown glasses or fixed optics that float screens in our peripheral sight, have come to epitomize the cutting edge of wearable tech. One of the bigger hurdles now is that while the technology may be powerful, the form factor is still that of a goofy computer-glasses hybrid graphed onto our face, and not a single high-profile product has had a chance to test the murky waters of the mass market.Google's Glass wearable has yet to exit its beta "Explorer Program" -- though prescription lenses appear to be on the way -- and still tends to freak people out and keep the critics testing it in the wild apprehensive of wearing it in public settings.Innovega, which showcased its unique iOptik augmented reality (AR) device on the head of a mannequin at last year's CES, is confident that it's getting closer to something we'll actually want to wear, but with the unconventional caveat of contact lenses, an untested stipulation at the moment. The company, headed up by CEO Stephen Willey, will be back at CES 2014 next week, but this time with a fully functioning prototype. The device, a pair of sleek eyeglasses capable of overlaying digital media and transparent AR data onto the accompanying lenses, will be worn by Innovega staff on the floors of CES.
This video showcases some of the latest apps powered by the Qualcomm Vuforia platform. See how Vuforia brings interactivity to consumer goods (Bumble Bee Tuna, McDonald's Track My Maccas), inspires a new generation of play experiences (Magna Color, Tech Deck, NERF Blaster Challenge, Bazooka Budz), makes printed books, packages and magazines dynamic and immersive (Big Birds Words, Guinness Book, Maxim) and enables interactive shopping experiences (Scholastic Book Fairs).
Learn more about Qualcomm's award-winning computer vision and augmented reality platform at https://www.vuforia.com/
To get started developing on Vuforia today, visit the Vuforia Developer website at https://developer.vuforia.com/
(via YouTube by StereoscapeOy)Angelien van T' Klooster (Head of Sales and Marketing), JP Inkinen (Chief Operating Officer) and Tomi Luostarinen (Chief Technical Officer) explain what Stereoscape is all about and what kind of new interactive 3D solutions they can offer their clients to increase sales.