このブログは、拡張現実 及び 仮想現実 が使用された最新の情報と事例などを掲載しています。---This blog publishes latest information and the case where AR (Augmented Reality) and VR (Virtual Reality) are used, etc.
A simulation of low-field-of-view augmented reality (AR), using the estimated FoV of Microsoft's HoloLens (30 x 17.5 degrees). Filmed in a CAVE VR environment, using custom code to put "virtual blinders" on the user. The blinders create a truncated pyramid locked to the viewer's head, 30 x 17.5 degrees wide with the pyramid's top rectangle being 24" from the viewer's eyes.
The experience of this blindered setup closely matches what I experiences first-hand at Microsoft's Build 2015 conference, where I tried a HoloLens device.
The 30x17.5 degree FoV value is not officially confirmed, but based on measurements I took during my demo. The HoloLens' final FoV might turn out slightly different.
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Microsoft’s most ambitious product in recent history, the Hololens augmented reality glasses have garnered early criticism for their narrow field of view. They’re said to put realistic holograms into your vision, but these holograms only appear through a tiny window which crops the 3-D illusion with a box.