We proposed a new mobile AR framework that provides an elaborate level of AR by natural feature tracking and that is also scalable to the number of objects to be augmented. We successfully integrated this scalable recognition technology based on a bag of visual words and the natural feature tracking on mobile phones through conventional Wi-Fi networks and proved that its performance is acceptable to real-world applications.
In our research we remove the limitations on mobile AR coming from inexact tracking and make scalability possible. We expect that more high quality AR applications are created based on the
presented techniques.
An experiment is carried out on an Android Nexus one with a 1GHz snapdragon processor. The camera has an image size of320x240 pixels, gets frames at around 20Hz depending on the
illumination conditions, and its network connection is IEE 802.1b 100Mbps. The database has pictures of 10k music CD covers and 10k corresponding music video scenes; it is used for correctly
augmenting the music video scenes on the CD case covers.
Paper link: http://mind.kaist.ac.kr/pdf/srtmar201...
(via YouTube)
This is an Augmented Reality demo developed using Kinect and Nvidia PhysX technology, allowing interaction with virtual objects (solid and deformable) in the real world.
http://www.labsid.com (via YouTube)
Join Erik Arvedson on a tour at the LBi Göteborg office. He has played around with signposts, an home-made app and some augmented reality.
Developers from around the world participated in Qualcomm's 2010 Augmented Reality (AR) Developer Challenge and created rich AR experiences including interactive games, educational applications, and marketing concepts. These apps use Qualcomm's AR platform, which includes the AR SDK for Android and the AR Extension for Unity.
Stay tuned for the announcement of the winners February 15th!
www.facebook.com/qualcomm
(via YouTube)
ugmented Reality Exersice
Andrei Chekkoury, Daniel Bader, Bernhard Fuerst, Risto Kojchev, Dmitriy Traytel
Chair for Computer Aided Medical Procedures & Augmented Reality,
Department of Informatics, TU München
Supervisors AR: Marcus Tönnis and Andreas Dippon
Advisor: Prof. Gudrun Klinker, Ph.D. (via YouTube)
Although the correct description "mobile markerless tracking algorithm optimized for dual-core chips" sounds very complex, the demo shows how easy life can be with AR. For example by getting virtual service instructions of a printer embedded into the live video.
Clubit found these cool gadgets and apps for iphone lovers to turn their iphones into the ultimate toy.
Apptoyz have launched a range of products using augmented reality and apps to remote control toys such as cars and helicopters.
The app gun uses augmented reality in an alien shooting game so you can shoot the aliens flying around your living room or office.
Filmed at The London Toy Fair, Olympia 2011 by Clubit TV
(via YouTube)
Gluk Media 社の Burning Heads -
顔認識により、頭の位置に火を点けてしまうというもの(もちろん本当に火がついているわけではありません)。
